A participating object refers to an existing object in a campaign and describes it in more detail, or shows how this object is connected to other objects.
One of the great advantages of participating objects is that you have an overview of all objects used in the campaign.
- Thus, documentation can be created for a campaign.
- You can see at a glance which dependencies exist between objects and between objects and campaigns nodes.
Create referenced objects below the campaign and link them to the existing objects, so it can be traced which objects are involved in the campaign.
Under the category "Other" you can find the node "Participant objects".
As a rule, the object "objects involved" can represent any object of a campaign.
The objects used in the system can be accessed directly via the objects involved in order to edit them. This way you can quickly edit all objects of a campaign and keep the overview.
In the action menu of an object involved, you can enter or delete the object involved or open the object directly after you have entered it. To add an object to the reference click on edit. A dialog opens with the settings of the reference in which you can enter the object type, enter the object itself and you can also enter a title for the reference.
Connect objects: Objects that can be referenced have a node on the bottom with which the objects involved can be connected to the objects in the system. Referencing objects in a campaign is represented by a dashed line. The referencing can be removed by clicking on the X in the middle of the line. References to objects within referenced objects are shown as a thin gray line. It is recommended to create involved objects below the campaign.
If you reference objects, you must make sure that you reference the correct objects in the campaign, as the objects involved are referenced manually.